Katie Davis is an Assistant Professor at The University of Washington Information School, where she studies the role of networked technologies in teens’ lives. She also serves as an Advisory Board Member for MTV’s digital abuse campaign, A Thin Line. Some of her current projects include investigating identity development and informal learning in online fan fiction communities, using digital badges to recognize anytime, anywhere learning, the effects of gamifying classroom instruction, and the causes and consequences of cyberbullying.
Katie holds two master’s degrees and a doctorate in Human Development and Education from Harvard Graduate School of Education. She is the recipient of a 2015 National Science Foundation Early Career Development Award to support her research investigating how networked technologies can be leveraged to develop learners’ STEM identities and connect their STEM learning across informal and formal contexts.
Prior to joining the faculty at the UW iSchool, Katie worked with Howard Gardner and colleagues as a Project Manager at Harvard Project Zero, where she was a member of the GoodPlay Project and Developing Minds and Digital Media Project research teams. In addition to publishing and presenting her research in scholarly venues, Katie regularly shares her work with parents, teachers, business leaders, and policymakers in an effort to build connections between research and practice.
Katie is the co-author with Howard Gardner of The App Generation: How Today’s Youth Navigate Identity, Intimacy, and Imagination in a Digital World, which was published in October 2013 by Yale University Press. The book represents a synthesis of the research that Katie conducted with colleagues on the Developing Minds and Digital Media Project and the GoodPlay Project at Harvard Graduate School of Education. Drawing on interviews with young people, focus groups with the adults who work with them, and comparative analyses of youth’s artistic productions from 1990-2011, the book explores how today’s “digital youth” are different from the youth who grew up in a pre-digital era.